Public Dev Meeting July 21st
Quick Summary
Numerous bug fixes, improvements to the user experience, and progress towards
getting the API ready.
Progress Report
Non-Zelda:
Public Dev Meeting July 14th
Quick Summary
More work done on the initial blog setup and continued progress towards 0.7.
Progress Report
Non-Zelda:
* The
Public Dev Meeting July 7th
Quick Summary
Continued progress on Zelda and issues relating to the upcoming Ghost 0.7
release.
Progress Report
Non-Zelda:
* Travis
Public Dev Meeting June 30th
Quick Summary
Similar to last few weeks with continued progress on Zelda and progressing
towards future features like channels and
Public Dev Meeting 23rd June
Quick Summary
Continuation of progress on the Zelda front and general refactoring/bug fixes.
Progress Report
Non-Zelda:
* More meaningful error
Public Dev Meeting 15th June
Quick Summary
Continued progress in getting Zelda ready to ship and code optimization
throughout the code base.
Progress Report
Non-Zelda:
Public Dev Meeting June 9th
Quick Summary
Dependency and Ember updates have been made, but Zelda is still the main focus
with continued refactors and
Public Dev Meeting June 2nd
Quick Summary
Our focus is still on Zelda, with some refactoring work ongoing on the server
side to improve the
Public Dev Meeting May 26th
Two big events took place in the last week. The first being the release of 0.6.4
[https://ghost.
Public Dev Meeting May 19th
Since our last meeting, Ghost 0.6.3 [https://ghost.org/changelog/ghost-0-6-3/] was released!
With this release comes two